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Abstract

EG Short Papers
2006
pp. 95-98

Rapid Modeling of Complex Building Façades

Author:

D. Finkenzeller and A. Schmitt

Abstract:

Architectural settings occur in many virtual environments. Modeling such highly detailed structures manually is a time-consuming and tedious task. Therefore we propose a system for the rapid modeling of building façades. The designer just has to provide some coarse information, the building outline, its type and style and the computer takes care of creating the exact geometry. Adjacent architectural structures are adapted automatically, e. g. walls are adapted to exactly fit quoins made of different stone blocks. Also highly detailed façade elements like window frames made of single bricks, cornices, etc. are generated. Even at this point the designer can still interfere and change the building outline, the style, as well as window or door frame styles. Such a tool will relieve the designer of the burden of tedious, recurring and over all time-consuming modeling tasks.

I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism



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