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Volume 28 (2009)

Computer Graphics Forum

Volume 28 - Issue 8
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Table of Contents
Articles
eNVyMyCar: A Multiplayer Car Racing Game for Teaching Computer Graphics
[full paper ] [first page ] [meta data ] [BiBTeX ]
F. Ganovelli, M. Corsini

Interactive Graphics for Computer Adaptive Testing
[full paper ] [first page ] [meta data ] [BiBTeX ]
I. Cheng, A. Basu

Fast Inverse Reflector Design (FIRD)
[full paper ] [first page ] [meta data ] [BiBTeX ]
A. Mas, I. Martín, G. Patow

Autostereoscopic Rendering of Multiple Light Fields
[full paper ] [first page ] [meta data ] [BiBTeX ]
M. Escrivá, J. Blasco, F. Abad, E. Camahort, R. Vivó

Procedural Arrangement of Furniture for Real-Time Walkthroughs
[full paper ] [first page ] [meta data ] [BiBTeX ]
T. Germer, M. Schwarz

Volumetric Billboards
[full paper ] [first page ] [meta data ] [BiBTeX ]
Philippe Decaudin, Fabrice Neyret

Interactive Pixel-Accurate Free Viewpoint Rendering from Images with Silhouette Aware Sampling
[full paper ] [first page ] [meta data ] [BiBTeX ]
A. Hornung, L. Kobbelt

Semi-Supervised Learning in Reconstructed Manifold Space for 3D Caricature Generation
[full paper ] [first page ] [meta data ] [BiBTeX ]
Junfa Liu, Yiqiang Chen, Chunyan Miao, Jinjing Xie, Charles X. Ling, Xingyu Gao, Wen Gao

Adaptive Interleaved Sampling for Interactive High-Fidelity Rendering
[full paper ] [first page ] [meta data ] [BiBTeX ]
P. Dubla, K. Debattista, A. Chalmers

GPU Rendering of Relief Mapped Conical Frusta
[full paper ] [first page ] [meta data ] [BiBTeX ]
D. Bhagvat, S. Jeschke, D. Cline, P. Wonka

Interactive Fibre Structure Visualization of the Heart
[full paper ] [first page ] [meta data ] [BiBTeX ]
T. H. J. M. Peeters, A. Vilanova, B. M. ter Haar Romeny

Fast Isosurface Rendering on a GPU by Cell Rasterization
[full paper ] [first page ] [meta data ] [BiBTeX ]
B. Liu, G. J. Clapworthy, F. Dong

Time-Adaptive Lines for the Interactive Visualization of Unsteady Flow Data Sets
[full paper ] [first page ] [meta data ] [BiBTeX ]
N. Cuntz, A. Pritzkau, A. Kolb

A Shape Grammar for Developing Glyph-based Visualizations
[full paper ] [first page ] [meta data ] [BiBTeX ]
P. Karnick, S. Jeschke, D. Cline, A. Razdan, E. Wentz, P. Wonka

g-BRDFs: An Intuitive and Editable BTF Representation
[full paper ] [first page ] [meta data ] [BiBTeX ]
N. Menzel, M. Guthe

Geometry Images of Arbitrary Genus in the Spherical Domain
[full paper ] [first page ] [meta data ] [BiBTeX ]
M. Gauthier, P. Poulin

Instant Caching for Interactive Global Illumination
[full paper ] [first page ] [meta data ] [BiBTeX ]
K. Debattista, P. Dubla, F. Banterle, L.P. Santos, A. Chalmers

A Framework for Interactive Hypertexture Modelling
[full paper ] [first page ] [meta data ] [BiBTeX ]
G. Gilet, J.M. Dischler

GIzMOs: Genuine Image Mosaics with Adaptive Tiling
[full paper ] [first page ] [meta data ] [BiBTeX ]
D. Pavić, U. Ceumern, L. Kobbelt

Semi-Uniform Adaptive Patch Tessellation
[full paper ] [first page ] [meta data ] [BiBTeX ]
C. Dyken, M. Reimers, J. Seland

Robust and Optimized Algorithms for the Point-in-Polygon Inclusion Test without Pre-processing
[full paper ] [first page ] [meta data ] [BiBTeX ]
J. J. Jiménez, F. R. Feito, R. J. Segura

Robust and Efficient Surface Reconstruction From Range Data
[full paper ] [first page ] [meta data ] [BiBTeX ]
P. Labatut, J.-P. Pons, R. Keriven

Wipe-Off: An Intuitive Interface for Exploring Ultra-Large Multi-Spectral Data Sets for Cultural Heritage Diagnostics
[full paper ] [first page ] [meta data ] [BiBTeX ]
K. Ponto, M. Seracini, F. Kuester

Tactics-Based Behavioural Planning for Goal-Driven Rigid Body Control
[full paper ] [first page ] [meta data ] [BiBTeX ]
Stefan Zickler, Manuela Veloso

A Bayesian Monte Carlo Approach to Global Illumination
[full paper ] [first page ] [meta data ] [BiBTeX ]
Jonathan Brouillat, Christian Bouville, Brad Loos, Charles Hansen, Kadi Bouatouch

Replica Exchange Light Transport
[full paper ] [first page ] [meta data ] [BiBTeX ]
Shinya Kitaoka, Yoshifumi Kitamura, Fumio Kishino

High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content
[full paper ] [first page ] [meta data ] [BiBTeX ]
Francesco Banterle, Kurt Debattista, Alessandro Artusi, Sumanta Pattanaik, Karol Myszkowski, Patrick Ledda, Alan Chalmers

Fast Four-Way Parallel Radix Sorting on GPUs
[full paper ] [first page ] [meta data ] [BiBTeX ]
Linh Ha, Jens Krüger, Cláudio T. Silva

Bounding Volume Hierarchies of Slab Cut Balls
[full paper ] [first page ] [meta data ] [BiBTeX ]
T. Larsson, T. Akenine-Möller