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Cover
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Table of Contents
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| Articles |
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eNVyMyCar: A Multiplayer Car Racing Game for Teaching Computer Graphics
F. Ganovelli, M. Corsini
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Interactive Graphics for Computer Adaptive Testing
I. Cheng, A. Basu
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Fast Inverse Reflector Design (FIRD)
A. Mas, I. Martín, G. Patow
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Autostereoscopic Rendering of Multiple Light Fields
M. Escrivá, J. Blasco, F. Abad, E. Camahort, R. Vivó
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Procedural Arrangement of Furniture for Real-Time Walkthroughs
T. Germer, M. Schwarz
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Volumetric Billboards
Philippe Decaudin, Fabrice Neyret
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Interactive Pixel-Accurate Free Viewpoint Rendering from Images with Silhouette Aware Sampling
A. Hornung, L. Kobbelt
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Semi-Supervised Learning in Reconstructed Manifold Space for 3D Caricature Generation
Junfa Liu, Yiqiang Chen, Chunyan Miao, Jinjing Xie, Charles X. Ling, Xingyu Gao, Wen Gao
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Adaptive Interleaved Sampling for Interactive High-Fidelity Rendering
P. Dubla, K. Debattista, A. Chalmers
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GPU Rendering of Relief Mapped Conical Frusta
D. Bhagvat, S. Jeschke, D. Cline, P. Wonka
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Interactive Fibre Structure Visualization of the Heart
T. H. J. M. Peeters, A. Vilanova, B. M. ter Haar Romeny
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Fast Isosurface Rendering on a GPU by Cell Rasterization
B. Liu, G. J. Clapworthy, F. Dong
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Time-Adaptive Lines for the Interactive Visualization of Unsteady Flow Data Sets
N. Cuntz, A. Pritzkau, A. Kolb
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A Shape Grammar for Developing Glyph-based Visualizations
P. Karnick, S. Jeschke, D. Cline, A. Razdan, E. Wentz, P. Wonka
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g-BRDFs: An Intuitive and Editable BTF Representation
N. Menzel, M. Guthe
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Geometry Images of Arbitrary Genus in the Spherical Domain
M. Gauthier, P. Poulin
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Instant Caching for Interactive Global Illumination
K. Debattista, P. Dubla, F. Banterle, L.P. Santos, A. Chalmers
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A Framework for Interactive Hypertexture Modelling
G. Gilet, J.M. Dischler
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GIzMOs: Genuine Image Mosaics with Adaptive Tiling
D. Pavić, U. Ceumern, L. Kobbelt
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Semi-Uniform Adaptive Patch Tessellation
C. Dyken, M. Reimers, J. Seland
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Robust and Optimized Algorithms for the Point-in-Polygon Inclusion Test without Pre-processing
J. J. Jiménez, F. R. Feito, R. J. Segura
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Robust and Efficient Surface Reconstruction From Range Data
P. Labatut, J.-P. Pons, R. Keriven
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Wipe-Off: An Intuitive Interface for Exploring Ultra-Large Multi-Spectral Data Sets for Cultural Heritage Diagnostics
K. Ponto, M. Seracini, F. Kuester
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Tactics-Based Behavioural Planning for Goal-Driven Rigid Body Control
Stefan Zickler, Manuela Veloso
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A Bayesian Monte Carlo Approach to Global Illumination
Jonathan Brouillat, Christian Bouville, Brad Loos, Charles Hansen, Kadi Bouatouch
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Replica Exchange Light Transport
Shinya Kitaoka, Yoshifumi Kitamura, Fumio Kishino
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High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content
Francesco Banterle, Kurt Debattista, Alessandro Artusi, Sumanta Pattanaik, Karol Myszkowski, Patrick Ledda, Alan Chalmers
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Fast Four-Way Parallel Radix Sorting on GPUs
Linh Ha, Jens Krüger, Cláudio T. Silva
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Bounding Volume Hierarchies of Slab Cut Balls
T. Larsson, T. Akenine-Möller
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