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Computer Graphics Forum
Volume22, Issue 3 (September 2003)

Multiresolution Surface Representation Based on Displacement Volumes

Authors:

Mario Botsch
1Computer Graphics Group

Leif Kobbelt
2RWTH Aachen, Germany

Summary:

We propose a new representation for multiresolution models which uses volume elements enclosed between thedifferent resolution levels to encode the detail information. Keeping these displacement volumes locally constantduring a deformation of the base surface leads to a natural behaviour of the detail features. The correspondingreconstruction operator can be implemented efficiently by a hierarchical iterative relaxation scheme, providingclose to interactive response times for moderately complex models.

Based on this representation we implement a multiresolution editing tool for irregular polygon meshes that allowsthe designer to freely edit the base surface of a multiresolution model without having to care about self-intersectionsin the respective detailed surface. We demonstrate the effectiveness and robustness of the reconstructionby several examples with real-world data.


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