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| Computer Graphics forum |
TABLE
OF CONTENTS
VOLUME
22 - ISSUE 3
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Contents (31.0 kB) |
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| Invited Presentations | |
|
Volumetric Filtering,
Modeling and Visualization for Nano-Medicine (
23.1 kB) [ Abstract
] Open Issues in Photo-realistic
Rendering (23.7 kB) [
Abstract ] |
|
| Modelling | |
| On
Visual Similarity Based 3D Model Retrieval (1.8
MB) [ Abstract
] D.-Y. Chen, X.-P. Tian, Y.-T. Shen, M. Ouhyoung Field Functions for Blending Range Controls on Soft Objects (276.6 kB) [ Abstract ] P.C. Hsu, C. Lee |
| Rendering and Animating Nature | |
| Fast
Photo-Realistic Rendering of Trees in Daylight (22.0
MB) [ Abstract
] X. Qin, E. Nakamae, K. Tadamura, Y. Nagai Animation of Bubbles in Liquid [ Abstract ] J.-M. Hong, C.-H. Kim |
| Capture and Segmentation | |
| Cloth
Motion Capture (1.6 MB) [
Abstract ] D. Pritchard, W. Heidrich S. Bischoff, L. Kobbelt Multi-scale Feature Extraction on Point-sampled Surfaces (8.4 MB) [ Abstract ] M. Pauly, R. Keiser, M. Gross |
| Visibility | |
| ShieldTester:
Cell-to-Cell Visibility Test for Surface Occluders (975.7
kB) [ Abstract
] I. Navazo, J. Rossignac, J. Jou, R. Shariff Volumetric Cell-and-Portal Generation (823.6 kB) [ Abstract ] D. Haumont, O. Debeir, F. Sillion |
| Collision and Motion | |
| Planning
Collision-Free Reaching Motions for Interactive Object Manipulation and
Grasping [ Abstract
] M. Kallmann, A. Aubel, T. Abaci, D. Thalmann Hierarchical and Heterogenous Reactive Agents for Real-Time Applications [ Abstract ] C. Niederberger, M. Gross |
| Compression | |
| Compression
of 2D Vector Fields Under Guaranteed Topology Preservation (2.8
MB) [ Abstract ] H. Theisel, Ch. Rössl, H.-P. Seidel Out-of-core Compression and Decompression of Large n-dimensional Scalar Fields (424.4 kB) [ Abstract ] L. Ibarria, P. Lindstrom, J. Rossignac, A. Szymczak Hierarchical Context-based Pixel Ordering (889.4 kB) [ Abstract ] Z. Bar-Joseph, D. Cohen-Or |
| Non-photorealistic Rendering | |
| Rendering
and Affect (2.4 MB) [
Abstract ] D.J. Duke, P.J. Blarnard, N. Halper, M. Mellin Precise Ink Drawing of 3D Models [ Abstract ] M.C. Sousa, K. Foster, B. Wyvill, F. Samavati A Few Good Lines: Suggestive Drawing of 3D Models (2.1 MB) [ Abstract ] M.C. Sousa, P. Prusinkiewicz |
| Animation of Fluids and Hair | |
| Realistic
Animation of Fluid with Splash and Foam [
Abstract ] T. Takahashi, H. Fujii, A. Kunimatsu, K. Hiwada, T. Saito, K. Tanaka, H. Ueki Particle-Based Simulation of Fluids (4.5 MB) [ Abstract ] S. Premoze, T. Tasdizen, J. Bigler, A. Lefohn, R.T. Whitaker Y. Bando, B.-Y. Chen, T. Nishita |
| Image Quantization | |
| Adaptive
Logarithmic Mapping For Displaying High Contrast Scenes (13.7
MB) [ Abstract
] F. Drago, K. Myszkowski, T. Annen, N. Chiba Image Categorization using Color Blobs in a Mobile Environment (1.3 MB) [ Abstract ] D. Gavilan Ruiz, H. Takahashi, M. Nakajima |
| Hardware-based Graphics | |
| Shadow
Volumes on Programmable Graphics Hardware (2.3
MB) [ Abstract
] S. Brabec, H.-P. Seidel Solving Geometric Optimization Problems using Graphics Hardware (829.7 kB) [ Abstract ] M. Denny |
| Textures and BRDFs | |
| Automatic
Texture Atlas Generation from Trimmed NURBS Models (3.4
MB) [ Abstract
] M. Guthe, R. Klein Interactive Rendering with Bidirectional Texture Functions (2.8 MB) [ Abstract ] F. Suykens, K. vom Berge, A. Lagae, P. Dutré Planned Sampling of Spatially Varying BRDFs (2.6 MB) [ Abstract ] H.P.A. Lensch, J. Lang, A.M. Sá, H.-P. Seidel |
| Meshes | |
| Multiresolution
Surface Representation Based on Displacement Volumes (3.0
MB) [ Abstract
] M. Botsch, L. Kobbelt Progressive Simplification of Tetrahedral Meshes Preserving All Isosurface Topologies (9.9 MB) [ Abstract ] Y.-J. Chiang, X. Lu P. Cignoni, F. Ganovelli, E. Gobbetti, F. Marton, F. Ponchio, R. Scopigno |
| Non-photorealistic Rendering and Painting | |
| Beyond
Stippling -- Methods for Distributing Objects on the Plane (1.4
MB) [ Abstract
] S. Hiller, H. Hellwig, O. Deussen Interactive Cutaway Illustrations [ Abstract ] J. Diepstraten, D. Weiskopf, T. Ertl Advanced Design for a Realistic Virtual Brush (4.5 MB) [ Abstract ] S. Xu, F.C.M. Lau, F. Tang, Y. Pan |
| Photorealism | |
| Ray
Differentials and Multiresolution Geometry Caching for Distribution Ray
Tracing in Complex Scenes (4.0 MB) [
Abstract ] P.H. Christensen, D.M. Laur, J. Fong, W.L. Wooten, D. Batali Adaptive Ray Tracing of Subdivision Surfaces (2.8 MB) [ Abstract ] K. Müller, T. Techmann, D. Fellner Hierarchical Higher Order sFace Cluster Radiosity for Global Illumination Walkthroughs of Complex Non-Diffuse Environments [ Abstract ] E. Gobbetti, L. Spanò, M. Agus |
| Practice and Experience | |
| Image
Based Interactive Rendering with View Dependent Geometry (3.9
MB) [ Abstract
] J.-F. Evers-Senne, R. Koch The Stringed Haptic Workbench: a New Haptic Workbench Solution (8.8 MB) [ Abstract ] N. Tarrin, S. Coquillart, S. Hasegawa, L. Bouguila, M. Sato Interactive Design of Bonsai Tree Models [ Abstract ] F. Boudon, P. Prusinkiewicz, P. Federl, C. Godin, R. Karwowski |
| Global Illumination | |
| A
Fast Rendering Method for Refractive and Reflective Caustics Due to Water
Surfaces [ Abstract ] K. Iwasaki, Y. Dobashi, T. Nishita Real-Time Caustics [ Abstract ] M. Wand, W. Straßer A Scalable Approach to Interactive Global Illumination (4.4 MB) [ Abstract ] C. Benthin, I. Wald, P. Slusallek |
| Faces and Speech | |
| Visyllable
Based Speech Animation [ Abstract
] S. Kshirsagar, N. Magnenat-Thalmann V. Blanz, C. Basso, T. Poggio, T. Vetter Narrative Use of Sign Language by a Virtual Character for the Hearing Impaired (1.2 MB) [ Abstract ] T. Rieger, N. Braun |
| Issue 3 (EG2003 Proceedings) | ||||||