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Computer Graphics  forum
TABLE OF CONTENTS
VOLUME 22 - ISSUE 3

Contents (31.0 kB) 

Invited Presentations  

Volumetric Filtering, Modeling and Visualization for Nano-Medicine ( 23.1 kB) [ Abstract ]
C. Bajaj


Freeform Shape Representations for Efficient Geometry Processing (23.3 kB) [ Abstract ]
L. Kobbelt

Open Issues in Photo-realistic Rendering (23.7 kB) [ Abstract ]
W. Purgathofer

Modelling  
On Visual Similarity Based 3D Model Retrieval (1.8 MB) [ Abstract ]
D.-Y. Chen, X.-P. Tian, Y.-T. Shen, M. Ouhyoung


Field Functions for Blending Range Controls on Soft Objects 
(276.6 kB) [ Abstract ]
P.C. Hsu, C. Lee


Rendering and Animating Nature  
Fast Photo-Realistic Rendering of Trees in Daylight (22.0 MB) [ Abstract ]
X. Qin, E. Nakamae, K. Tadamura, Y. Nagai


Animation of Bubbles in Liquid  [ Abstract ]
J.-M. Hong, C.-H. Kim


Capture and Segmentation  
Cloth Motion Capture (1.6 MB) [ Abstract ]
D. Pritchard, W. Heidrich


AWARD! Sub-Voxel Topology Control for Level-Set Surfaces (Best Student Paper Award) (3.1 MB) [ Abstract ]
S. Bischoff, L. Kobbelt


Multi-scale Feature Extraction on Point-sampled Surfaces (8.4 MB) [ Abstract ]
M. Pauly, R. Keiser, M. Gross


Visibility  
ShieldTester: Cell-to-Cell Visibility Test for Surface Occluders (975.7 kB) [ Abstract ]
I. Navazo, J. Rossignac, J. Jou, R. Shariff


Volumetric Cell-and-Portal Generation (823.6 kB) [ Abstract ]
D. Haumont, O. Debeir, F. Sillion


Collision and Motion  
Planning Collision-Free Reaching Motions for Interactive Object Manipulation and Grasping  [ Abstract ]
M. Kallmann, A. Aubel, T. Abaci, D. Thalmann


Hierarchical and Heterogenous Reactive Agents for Real-Time Applications  [ Abstract ]
C. Niederberger, M. Gross


Compression  
Compression of 2D Vector Fields Under Guaranteed Topology Preservation (2.8 MB)
[ Abstract ]
H. Theisel, Ch. Rössl, H.-P. Seidel


Out-of-core Compression and Decompression of Large n-dimensional Scalar Fields (424.4 kB) [ Abstract ]
L. Ibarria, P. Lindstrom, J. Rossignac, A. Szymczak


Hierarchical Context-based Pixel Ordering (889.4 kB) [ Abstract ]
Z. Bar-Joseph, D. Cohen-Or


Non-photorealistic Rendering  
Rendering and Affect (2.4 MB) [ Abstract ]
D.J. Duke, P.J. Blarnard, N. Halper, M. Mellin


Precise Ink Drawing of 3D Models  [ Abstract ]
M.C. Sousa, K. Foster, B. Wyvill, F. Samavati


A Few Good Lines: Suggestive Drawing of 3D Models (2.1 MB) [ Abstract ]
M.C. Sousa, P. Prusinkiewicz


Animation of Fluids and Hair  
Realistic Animation of Fluid with Splash and Foam  [ Abstract ]
T. Takahashi, H. Fujii, A. Kunimatsu, K. Hiwada, T. Saito, K. Tanaka, H. Ueki


Particle-Based Simulation of Fluids (4.5 MB) [ Abstract ]
S. Premoze, T. Tasdizen, J. Bigler, A. Lefohn, R.T. Whitaker


AWARD! Animating Hair with Loosely Connected Particles (Best Paper Award - 3rd Prize)  [ Abstract ]
Y. Bando, B.-Y. Chen, T. Nishita


Image Quantization  
Adaptive Logarithmic Mapping For Displaying High Contrast Scenes (13.7 MB) [ Abstract ]
F. Drago, K. Myszkowski, T. Annen, N. Chiba


Image Categorization using Color Blobs in a Mobile Environment (1.3 MB) [ Abstract ]
D. Gavilan Ruiz, H. Takahashi, M. Nakajima


Hardware-based Graphics  
Shadow Volumes on Programmable Graphics Hardware (2.3 MB) [ Abstract ]
S. Brabec, H.-P. Seidel


Solving Geometric Optimization Problems using Graphics Hardware (829.7 kB) [ Abstract ]
M. Denny


Textures and BRDFs  
Automatic Texture Atlas Generation from Trimmed NURBS Models (3.4 MB) [ Abstract ]
M. Guthe, R. Klein


Interactive Rendering with Bidirectional Texture Functions (2.8 MB) [ Abstract ]
F. Suykens, K. vom Berge, A. Lagae, P. Dutré


Planned Sampling of Spatially Varying BRDFs (2.6 MB) [ Abstract ]
H.P.A. Lensch, J. Lang, A.M. Sá, H.-P. Seidel


Meshes  
Multiresolution Surface Representation Based on Displacement Volumes (3.0 MB) [ Abstract ]
M. Botsch, L. Kobbelt


Progressive Simplification of Tetrahedral Meshes Preserving All Isosurface Topologies (9.9 MB)
[ Abstract ]
Y.-J. Chiang, X. Lu


AWARD! BDAM -- Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization (Best Paper Award - 2nd Prize)  [ Abstract ]
P. Cignoni, F. Ganovelli, E. Gobbetti, F. Marton, F. Ponchio, R. Scopigno


Non-photorealistic Rendering and Painting  
Beyond Stippling -- Methods for Distributing Objects on the Plane (1.4 MB) [ Abstract ]
S. Hiller, H. Hellwig, O. Deussen


Interactive Cutaway Illustrations  [ Abstract ]
J. Diepstraten, D. Weiskopf, T. Ertl


Advanced Design for a Realistic Virtual Brush (4.5 MB) [ Abstract ]
S. Xu, F.C.M. Lau, F. Tang, Y. Pan


Photorealism  
Ray Differentials and Multiresolution Geometry Caching for Distribution Ray Tracing in Complex Scenes (4.0 MB) [ Abstract ]
P.H. Christensen, D.M. Laur, J. Fong, W.L. Wooten, D. Batali


Adaptive Ray Tracing of Subdivision Surfaces (2.8 MB) [ Abstract ]
K. Müller, T. Techmann, D. Fellner


Hierarchical Higher Order sFace Cluster Radiosity for Global Illumination Walkthroughs of Complex Non-Diffuse Environments  [ Abstract ]
E. Gobbetti, L. Spanò, M. Agus


Practice and Experience  
Image Based Interactive Rendering with View Dependent Geometry (3.9 MB) [ Abstract ]
J.-F. Evers-Senne, R. Koch


The Stringed Haptic Workbench: a New Haptic Workbench Solution (8.8 MB) [ Abstract ]
N. Tarrin, S. Coquillart, S. Hasegawa, L. Bouguila, M. Sato


Interactive Design of Bonsai Tree Models  [ Abstract ]
F. Boudon, P. Prusinkiewicz, P. Federl, C. Godin, R. Karwowski


Global Illumination  
A Fast Rendering Method for Refractive and Reflective Caustics Due to Water Surfaces 
[ Abstract ]
K. Iwasaki, Y. Dobashi, T. Nishita


Real-Time Caustics  [ Abstract ]
M. Wand, W. Straßer


A Scalable Approach to Interactive Global Illumination (4.4 MB) [ Abstract ]
C. Benthin, I. Wald, P. Slusallek


Faces and Speech  
Visyllable Based Speech Animation  [ Abstract ]
S. Kshirsagar, N. Magnenat-Thalmann


AWARD! Reanimating Faces in Images and Video (Guenter Enderle [Best Paper Award])  [ Abstract ]
V. Blanz, C. Basso, T. Poggio, T. Vetter


Narrative Use of Sign Language by a Virtual Character for the Hearing Impaired (1.2 MB)
[ Abstract ]
T. Rieger, N. Braun


Issue 3 (EG2003 Proceedings)
Mark! Animating Hair with Loosely Connected Particles (Best Paper Award - 3rd Prize)
en:Y. Bando, B.-Y. Chen, T. Nishita
Mark! BDAM -- Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization (Best Paper Award - 2nd Prize)
en:P. Cignoni, F. Ganovelli, E. Gobbetti, F. Marton, F. Ponchio, R. Scopigno
Contents  (31.0 kB)
Mark! Reanimating Faces in Images and Video (Guenter Enderle [Best Paper Award])
en:V. Blanz, C. Basso, T. Poggio, T. Vetter
Mark! Sub-Voxel Topology Control for Level-Set Surfaces (Best Student Paper Award)  (3.2 MB)
en:S. Bischoff, L. Kobbelt


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