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EG `97 Final Papers

TABLE OF CONTENTS

 
  Eurographics 97 Preface
 
 
Invited Papers (Abstracts)  
Finally everyone can work with highly complex 3D models  [Abstract]
Jarek Rossignac, Georgia Institute of Technology
Discrete Algorithms, Wavelets  
Tunnel­Free Supercover 3D Polygons and Polyhedra  [Abstract]
E. Andrés, P.Nehlig, J.Francon
Normal Computation for Discrete Surfaces in 3D Space  [Abstract]
G. Thürmer, C.A. Wüthrich
AWARD!Orthogonal Decomposition of Non­Uniform Bspline Spaces using Wavelets (Günther Enderle Award)  [Abstract]
R. Kazinnik, G. Elber
Surface Modeling  
Polyhedral Surface Modeling with a Diffusion System  [Abstract]
S. Kuriyama, K. Tachibana
Interactive Rendering of Deforming NURBS Surfaces  [Abstract]
F.W.B. Li, R.W.H. Lau, M.Green
Animation by Deformation of Space­Time Objects  [Abstract]
F.Aubert, D. Bechmann
Solid Modeling  
Interactive Boundary Computation of Boolean Combinations of Sculptured Solids  [Abstract]
S. Krishnan, M. Gopi, D. Manocha, M. Mine
Robust Computation of Intersection Graph between Two Solids  [Abstract]
H. Nakamura, M. Higashi, M. Hosaka
Computing Volumes of Solids Enclosed by Recursive Subdivision Surfaces  [Abstract]
J. Peters, A. Nasri
Visualization  
Compression Domain Volume Rendering for Distributed Environments  [Abstract]
L. Lippert, M.H. Gross, C. Kurmann
Deformable Surface Techniques for Field Visualization  [Abstract]
I.A. Sadarjoen, F.H. Post
A Multiscale Approach to Integrated Volume Segmentation and Rendering  [Abstract]
R. Westermann, T. Ertl
Modeling Natural Phenomena  
A Procedural Description of Geometric Textures by Spectral and Spatial Analysis of Profiles  [Abstract]
J.­M. Dischler, D. Ghazanfarpour
An Algorithmic Reflectance and Transmittance Model for Plant Tissue  [Abstract]
G.V.G. Baranoski, J.G. Rokne
Growing and Animating Polygonal Models of Animals  [Abstract]
M. Walter, A. Fournier
Animation  
Stochastic Dynamics: Simulating the Effects of Turbulence on Flexible Structures  [Abstract]
J. Stam
A Muscle­based Feed­forward Controller of the Human Body  [Abstract]
T. Komura, Y. Shinagawa, T.L. Kunii
A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments  [Abstract]
I.S. Pandzic, T.K. Capin, E. Lee, N. Magnenat Thalmann, D. Thalmann
Invited Paper  
Building Telepresence Systems: Translating Science Fiction Ideas into Reality  [Abstract]
Henry Fuchs, UNC
Efficient Rendering of Virtual Environments  
Automatic Hierarchical Level of Detail Optimization in Computer Animation  [Abstract]
A.E.W. Mason, E.H. Blake
AWARD!Selective Pixel Transmission for Navigating in Remote Virtual Environments (Günther Enderle Award)  [Abstract]
Y. Mann, D. Cohen­Or
Efficient Impostor Manipulation for Real­Time Visualization of Urban Scenery  [Abstract]
F. Sillion, G. Drettakis, B. Bodelet
Handling of Light  
Interactive High­Quality Soft Shadows in Scenes with Moving Objects  [Abstract]
C. Loscos, G. Drettakis
Fast Analytic Shading and Shadowing for Area Light Sources  [Abstract]
T. Tanaka, T. Takahashi
Computer Graphics & Human Perception  
Steering Image Generation with Wavelet Based Perceptual Metric  [Abstract]
A. Gaddipati, R. Machiraju, R. Yagel
Painting­like Image Emphasis based on Human Vision Systems  [Abstract]
T. Tanaka, N. Ohnishi
Global Illumination  
Fundamentals
 
AWARD!Radiosity with Well Distributed Ray Sets (Günther Enderle Award)  [Abstract]
L. Neumann, A. Neumann, P. Bekaert
An Analysis of Quasi­Monte Carlo Integration Applied to the Transillumination  [Abstract]
Radiosity Method 
L. Szirmay­Kalos, T. Fóris, L. Neumann, B. Csébfalvi
A Rendering Equation for Specular Transfers and Its Integration into Global Illumination  [Abstract]
Y.Yu, H.Wu
Global Illumination - Systems & Techniques  
Generating Reflected Directions from BRDF Data  [Abstract]
P. Lalonde, A. Fournier
Optimal Source Selection in Shooting Random Walk Monte Carlo Radiosity  [Abstract]
M. Sbert
Bounded Radiosity - Illumination on General Surfaces and Clusters  [Abstract]
M. Stamminger, P. Slusallek, H­P. Seidel
Interaction  
Virtually Documented Environments: ANewInterface Paradigm for Task­oriented Access to Information  [Abstract]
S. Kakez, V. Conan, P. Bisson
A framework for interacting with paper  [Abstract]
P. Robinson, D. Sheppard, R. Watts, R. Harding, S. Lay
The Personal Interaction Panel - a Two­Handed Interface for Augmented Reality  [Abstract]
Z. Szalavári, M. Gervautz
Rendering  
Using Subdivision on Hierarchical Data to Reconstruct Radiosity Distribution  [Abstract]
L. Kobbelt, M. Stamminger, H­P. Seidel
A Modeling and Rendering Method for Snow by Using Metaballs  [Abstract]
T. Nishita, H. Iwasaki, Y. Dobashi, E. Nakamae
Modelling the Garden of Perfect Brightness  [Abstract]
L. Wang, D. Botta, C. Ellefson, A. Fournier
Invited Paper  
A million polygons, a million pixels: which is heavier?  [Abstract]
Francois X. Sillion
 

Issue 3 (EG'97 proceedings)
eg97-preface.pdf  (51.7 kB)
Mark! Kazinnik, Elber:"Orthogonal Decomposition of Non-Uniform B-spline Spaces using Wavelets" (Günther Enderle Award)
keynotes
Mark! Mann, Cohen-Or:"Selective Pixel Transmission for Navigating in Remote Virtual Environments " (Günther Enderle Award)
Mark! Neumann, Neumann, Bekaert:"Radiosity with Well Distributed Ray Sets" (Günther Enderle Award)


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