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The Refereed Papers of this issue were retro-digitized from the printed journal by René Berndt. If you find any errors, please be so kind to report them!
Computer Graphics  forum
TABLE OF CONTENTS
VOLUME 13 - ISSUE 3
Refereed Papers  
3D Visualization for 2D GIS: an Analysis of the Users' Needs and a Review of Techniques   (239.4 kB)
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Christopher Giertsen and Anne Lucas

COMPUTER GRAPHICS AND REMOTE SENSING - A SYNTHESIS FOR ENVIRONMENTAL PLANNING AND CIVIL ENGINEERING   (513.0 kB)
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K.Ch. Graf, M. Suter, J. Hagger, D. Nüesch

Towards Context- Dependent Interpolation of Digital Elevation Models   (155.4 kB)
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A.R. Dixon, G.H. Kirby and D.P.M. Wills

A Paradigm for the Robust Design of Algorithms for Geometric Modeling   (237.0 kB)
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Amitabh Agrawal and Aristides A. G. Requicha

A Robust and Consistent Algorithm for Intersecting Convex Polyhedra   (342.6 kB)
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Kokichi Sugihara

Solid Modeling Based on a New Paradigm   (256.5 kB)
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Norimasa Yoshida, Masato Shiokawa, and Fujio Yamaguchi

The Mesh Propagation Algorithm for Isosurface Construction   (161.6 kB)
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C.T. Howic and E.H. Blake

A New Approach to the Construction of Surfaces from Contour Data   (1.8 MB)
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Mark W. Jones and Min Chen

Skylight for Interior Lighting Design   (441.9 kB)
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Yoshinori Dobashi, Kazufumi Kaneda, Takanobu Nakashima, Hideo Yamashita

Spectral Data Modeling for a Lighting Application   (192.7 kB)
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Pascal M. Deville, Slimane Merzouk, Dorothée Cazier and Jean C. Paul

AWARD! Fast Dynamic Tessellation of Trimmed NURBS Surfaced   (313.2 kB)
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Salim S. Abi-Ezzi and Srikanth Subramaniam

Chebyshev Polynomials for Boxing and Intersections of Parametric Curves and Surfaces   (496.9 kB)
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Alain Fournier and John Buchanan

AWARD! Variational Design and Fairing of Spline Surfaces   (1.3 MB)
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Günther Greiner

Efficient self-collision detection on smoothly discretized surface animations using geometrical shape regularity   (454.9 kB)
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Pascal VOLINO and Nadia Magnenat THALMANN

A Hand Control and Automatic Grasping System for Synthetic Actors   (645.7 kB)
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Ramon Mas Sanso

AGRELs and BIPs: Metamorphosis as a Bezier curve in the space of polyhedra   (105.4 kB)
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Jarek Rossignac and Anil Kaul

Beyond WYSIWYG: Display of Hidden Information in Graphics Editors   (266.7 kB)
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R. Schleich and M.J. Dürst

A Semantics-based Approach for the Design and Implementation of Interaction Objects   (175.3 kB)
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F.Paterno, A.Leonardi

Real Time Fitting of Hand-Sketched Pressure Brushstrokes   (446.8 kB)
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Thierry Pudet

Parallel ray tracing based upon a multilevel topological knowledge acquisition of the scene   (492.6 kB)
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Philippe RIS and Didier ARQUÈS

An Inexpensive BRDF Model for Physically-based Rendering   (376.7 kB)
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Christophe Schlick

Volume Rendering on Non-regular Grids   (269.9 kB)
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Behnam Tabatabai, Emanuela A. Sessarego, Harald F. Mayer

Designing and Implementing a Grid-Distortion Mapping Based on Variational Principles   (483.4 kB)
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Nur Arad

A Method for Displaying Metaballs by using Bézier Clipping   (333.0 kB)
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Tomoyuki Nishita, Eihachiro Nakamae

AWARD! Triangulating mult iply-connected polygons: A simple, yet efficient algorithm   (402.2 kB)
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Remi P. Ronfard, Jarek R. Rossignac

AWARD! Raycasting of Nonregularly Structured Volume Data   (247.6 kB)
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Thomas Frühauf

Visualization of Regular Polytopes in Three and Four Dimensions   (299.0 kB)
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Barbara Hausmann, Hans-Peter Seidel

Magicsphere: an insight tool for 3D data visualization   (547.9 kB)
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P. Cignoni, C. Montani, R. Scopigno

Vector Fields: an Interactive Tool for Animation, Modeling and Simulation with Physically Based 3D Particle Systems and Soft Objects   (191.4 kB)
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Travis L. Hilton and Parris K. Egbert

Selective Visualization of Vector Fields   (153.7 kB)
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Theo van Walsum, Frits H. Post

AWARD! An Integrated Line Tracking and Vectorization Algorithm   (379.7 kB)
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Peter R. van Nieuwenhuizen, Olaf Kiewiet, Willem F. Bronsvoort

Improved Visualisation of Marine Data: Algae and Acid Rain   (217.4 kB)
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A.M. Day, S.M. Turner?, D.B. Arnold

A Formal Approach to the Specification of Graphic Object Functions   (203.7 kB)
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J.C. Torres and B. Clares

GKS-9x: The Design Output Primitive, an Approach to a Specification.   (345.6 kB)
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Ph. W. Nehlig and D. A. Duce

PREMO - An Initial Approach to a Formal Definition   (260.7 kB)
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D.A. DUCE and D.J. DUKE and P.J.W. ten HAGEN and G.J. REYNOLDS

Fast Wavelet Radiosity Method   (423.4 kB)
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Sumanta N. Pattanaik and Kadi Bouatouch

Adaptive mesh generation for progressive radiosity : A ray-tracing based algorithm.   (234.9 kB)
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Mathias PAULIN, Jean-Pierre JESSEL,

A Median Cut Algorithm for Efficient Sampling of Radiosity Functions   (300.5 kB)
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Martin Feda, Werner Purgathofer

Implementing RenderMan - Practice, Problems and Enhancements   (162.0 kB)
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Philipp Slusallek, Thomas Pflaum, Hans-Peter Seidel

How to Render Frames and Influence People   (276.2 kB)
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Thomas Strothotte , Bernhard Preim , Andreas Raab , Jutta Schumann , David R. Forsey

AWARD! Cross Scan Buffer and its Applications   (245.1 kB)
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Toshimitsu Tanaka and Tokiichiro Takahashi

Computer Graphics System for Reproducing Three-Dimensional Shape from Idea Sketch  (374.4 kB)
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Makoto Akeo, Hiroshi Hashimoto, Taisuke Kobayashi, Tetsuo Shibusawa

Sketching 3D models with 2D interaction devices   (553.3 kB)
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Vasco Branco, António Costa and F. Nunes Ferreira

Reducing The Latency In Head-Mounted Displays By A Novel Prediction Method Using Grey System Theory   (273.0 kB)
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Jiann-Rong Wu and Ming Ouhyoung

Colour Section   (3.0 MB)  

Issue 3 (EG1994 Proceedings)
3D Visualization for 2D GIS: an Analysis of the Users’ Needs and a Review of Techniques (Abstract)  (1.3 kB)
A Formal Approach to the Specification of Graphic Object Functions (Abstract)  (1.4 kB)
A Hand Control and Automatic Grasping System for Synthetic Actors (Abstract)  (1011 Bytes)
A Median Cut Algorithm for Efficient Sampling of Radiosity Functions (Abstract)  (1.3 kB)
A Method for Displaying Metaballs by using Bézier Clipping (Abstract)  (1.7 kB)
A New Approach to the Construction of Surfaces from Contour Data (Abstract)  (1.0 kB)
A Paradigm for the Robust Design of Algorithms for Geometric Modeling (Abstract)  (1.6 kB)
A Robust and Consistent Algorithm for Intersecting Convex Polyhedra (Abstract)  (980 Bytes)
A Semantics-based Approach for the Design and Implementation of Interaction Objects (Abstract)  (1.1 kB)
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Abstract  (404 Bytes)
Abstract  (1.7 kB)
AGRELs and BIPs: Metamorphosis as a Bezier curve in the space of polyhedra (Abstract)  (1.4 kB)
Fast Dynamic Tessellation of Trimmed NURBS Surfaced  (326.6 kB)
en:Salim S. Abi-Ezzi and Srikanth Subramaniam
Variational Design and Fairing of Spline Surfaces  (1.3 MB)
en:Günther Greiner
Triangulating mult iply-connected polygons: A simple, yet efficient algorithm  (415.5 kB)
en:Remi P. Ronfard, Jarek R. Rossignac
Raycasting of Nonregularly Structured Volume Data  (260.8 kB)
en:Thomas Frühauf
An Integrated Line Tracking and Vectorization Algorithm  (393.2 kB)
en:Peter R. van Nieuwenhuizen, Olaf Kiewiet, Willem F. Bronsvoort
Cross Scan Buffer and its Applications  (258.6 kB)
en:Toshimitsu Tanaka and Tokiichiro Takahashi


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