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3D Visualization for 2D GIS: an Analysis of the Users' Needs and a Review of Techniques
(239.4 kB)
Christopher Giertsen and Anne Lucas
COMPUTER GRAPHICS AND REMOTE SENSING - A SYNTHESIS FOR ENVIRONMENTAL PLANNING AND CIVIL ENGINEERING
(513.0 kB)
K.Ch. Graf, M. Suter, J. Hagger, D. Nüesch
Towards Context- Dependent Interpolation of Digital Elevation Models
(155.4 kB)
A.R. Dixon, G.H. Kirby and D.P.M. Wills
A Paradigm for the Robust Design of Algorithms for Geometric Modeling
(237.0 kB)
Amitabh Agrawal and Aristides A. G. Requicha
A Robust and Consistent Algorithm for Intersecting Convex Polyhedra
(342.6 kB)
Kokichi Sugihara
Solid Modeling Based on a New Paradigm
(256.5 kB)
Norimasa Yoshida, Masato Shiokawa, and Fujio Yamaguchi
The Mesh Propagation Algorithm for Isosurface Construction
(161.6 kB)
C.T. Howic and E.H. Blake
A New Approach to the Construction of Surfaces from Contour Data
(1.8 MB)
Mark W. Jones and Min Chen
Skylight for Interior Lighting Design
(441.9 kB)
Yoshinori Dobashi, Kazufumi Kaneda, Takanobu Nakashima, Hideo Yamashita
Spectral Data Modeling for a Lighting Application
(192.7 kB)
Pascal M. Deville, Slimane Merzouk, Dorothée Cazier and Jean C. Paul
Fast Dynamic Tessellation of Trimmed NURBS Surfaced
(313.2 kB)
Salim S. Abi-Ezzi and Srikanth Subramaniam
Chebyshev Polynomials for Boxing and Intersections of Parametric Curves and Surfaces
(496.9 kB)
Alain Fournier and John Buchanan
Variational Design and Fairing of Spline Surfaces
(1.3 MB)
Günther Greiner
Efficient self-collision detection on smoothly discretized surface animations using geometrical shape regularity
(454.9 kB)
Pascal VOLINO and Nadia Magnenat THALMANN
A Hand Control and Automatic Grasping System for Synthetic Actors
(645.7 kB)
Ramon Mas Sanso
AGRELs and BIPs: Metamorphosis as a Bezier curve in the space of polyhedra
(105.4 kB)
Jarek Rossignac and Anil Kaul
Beyond WYSIWYG: Display of Hidden Information in Graphics Editors
(266.7 kB)
R. Schleich and M.J. Dürst
A Semantics-based Approach for the Design and Implementation of Interaction Objects
(175.3 kB)
F.Paterno, A.Leonardi
Real Time Fitting of Hand-Sketched Pressure Brushstrokes
(446.8 kB)
Thierry Pudet
Parallel ray tracing based upon a multilevel topological knowledge acquisition of the scene
(492.6 kB)
Philippe RIS and Didier ARQUÈS
An Inexpensive BRDF Model for Physically-based Rendering
(376.7 kB)
Christophe Schlick
Volume Rendering on Non-regular Grids
(269.9 kB)
Behnam Tabatabai, Emanuela A. Sessarego, Harald F. Mayer
Designing and Implementing a Grid-Distortion Mapping Based on Variational Principles
(483.4 kB)
Nur Arad
A Method for Displaying Metaballs by using Bézier Clipping
(333.0 kB)
Tomoyuki Nishita, Eihachiro Nakamae
Triangulating mult iply-connected polygons: A simple, yet efficient algorithm
(402.2 kB)
Remi P. Ronfard, Jarek R. Rossignac
Raycasting of Nonregularly Structured Volume Data
(247.6 kB)
Thomas Frühauf
Visualization of Regular Polytopes in Three and Four Dimensions
(299.0 kB)
Barbara Hausmann, Hans-Peter Seidel
Magicsphere: an insight tool for 3D data visualization
(547.9 kB)
P. Cignoni, C. Montani, R. Scopigno
Vector Fields: an Interactive Tool for Animation, Modeling and Simulation with Physically Based 3D Particle Systems and Soft Objects
(191.4 kB)
Travis L. Hilton and Parris K. Egbert
Selective Visualization of Vector Fields
(153.7 kB)
Theo van Walsum, Frits H. Post
An Integrated Line Tracking and Vectorization Algorithm
(379.7 kB)
Peter R. van Nieuwenhuizen, Olaf Kiewiet, Willem F. Bronsvoort
Improved Visualisation of Marine Data: Algae and Acid Rain
(217.4 kB)
A.M. Day, S.M. Turner?, D.B. Arnold
A Formal Approach to the Specification of Graphic Object Functions
(203.7 kB)
J.C. Torres and B. Clares
GKS-9x: The Design Output Primitive, an Approach to a Specification.
(345.6 kB)
Ph. W. Nehlig and D. A. Duce
PREMO - An Initial Approach to a Formal Definition
(260.7 kB)
D.A. DUCE and D.J. DUKE and P.J.W. ten HAGEN and G.J. REYNOLDS
Fast Wavelet Radiosity Method
(423.4 kB)
Sumanta N. Pattanaik and Kadi Bouatouch
Adaptive mesh generation for progressive radiosity : A ray-tracing based algorithm.
(234.9 kB)
Mathias PAULIN, Jean-Pierre JESSEL,
A Median Cut Algorithm for Efficient Sampling of Radiosity Functions
(300.5 kB)
Martin Feda, Werner Purgathofer
Implementing RenderMan - Practice, Problems and Enhancements
(162.0 kB)
Philipp Slusallek, Thomas Pflaum, Hans-Peter Seidel
How to Render Frames and Influence People
(276.2 kB)
Thomas Strothotte , Bernhard Preim , Andreas Raab , Jutta Schumann , David R. Forsey
Cross Scan Buffer and its Applications
(245.1 kB)
Toshimitsu Tanaka and Tokiichiro Takahashi
Computer Graphics System for Reproducing Three-Dimensional Shape from Idea Sketch
(374.4 kB)
Makoto Akeo, Hiroshi Hashimoto, Taisuke Kobayashi, Tetsuo Shibusawa
Sketching 3D models with 2D interaction devices
(553.3 kB)
Vasco Branco, António Costa and F. Nunes Ferreira
Reducing The Latency In Head-Mounted Displays By A Novel Prediction Method Using Grey System Theory
(273.0 kB)
Jiann-Rong Wu and Ming Ouhyoung
Colour Section
(3.0 MB)
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